Sound Design

I’m a junior sound designer

I’m a self-taught sound designer who loves to design interesting environments, weird machines, creatures, and strange energies.

I can help you come up with a rich and immersive experience for your products, whether it’s a video game, art installation, or linear media like short films. With a background in other fields, I have about 15 years of experience working as a part of creative and multi-disciplinary teams.

Redesign compilation

A compilation of sound redesigns that I have done over the last year.

More about me

I’ve been working with audio for most of my life — from working in radio to making my own songs and ambient compositions. I have a background in front-end web development, but since 2021 I’ve been working hard to build strong sound design and implementation skills.

My tool of choice is Reaper and have experience with most of the industry-standard plugins. I’ve also worked with ProTools and have a lot of previous experience with Ableton Live.

I have experience implementing sounds using WWise in Unreal, and Unity.

With a background as a web developer, I have about 15 years of experience working as a part of creative and multi-disciplinary teams. I have coded with multiple programming languages and can understand C# and similar languages.

Redesigns

Connect with me

I would love to connect with other sound design people, so

feel free to send me an email or
hit me up on social networks. I’m @marcohamersma on Mastodon, Twitter, and a bunch of other places.

About me

I’m originally from the Netherlands, but I’m currently based in South-West Germany. I have been working with audio and sound for most of my life, but have been working as a web developer for about 15 years before realising I really want to be making sounds. If you want, you can read more about me